Seven issues wanted to occupy the #1 slot


If you happen to’re a developer who’s ever dreamed of attending to the highest of the App Retailer rankings, the excellent news is {that a} new evaluation reveals roughly what number of every day downloads it will get.

The dangerous information is that the numbers are at all times rising and Apple applies further standards, which means downloads alone will not do it. There are six different issues to fret about…

Required downloads to get to the highest of the App Retailer

Sensor Tower information reveals that the common variety of every day downloads to qualify for the primary slot has elevated from 114K in 2019 to round 156K at present.

Issues are slightly simpler for video games.

Cellular video games have seen a Y/Y lower within the common variety of installs required to succeed in #1 on each the US App Retailer and Google Play. Yr over yr, iPhone titles ought to attain 93,000, down 46 p.c from 171,000 in 2019; On Android, the common of 37,000 installs will attain the #1, 68 p.c, 68 p.c lower than the 114,000 required in 2019.

The same development has emerged for the highest 10 on the US App Retailer and Google Play; Non-game iPhone apps face larger limitations than their Android counterparts or cellular video games on each markets. Yr-to-date, a non-game iPhone app requires about 52,000 installs on any given day to rank within the high 10 general. That is 2 per cent larger as in comparison with 51,000 in 2019.

On Android, a non-game app should attain about 29,000 downloads in 2022 to chart within the high 10, a 9 p.c drop from 2019. That is the bottom restrict noticed thus far together with 2019 and earlier.

however as techcrunch Reviews, downloading alone is not going to work.

Within the early days of the App Retailer, Apple quickly realized that downloads alone would give builders a straightforward manner to purchase their strategy to the No. 1 spot.

It then expanded its rating algorithm to make it extra complicated – and extra of a thriller. One other agency, Apptopia, believes that it has reverse-engineered the present model of this algorithm, which is alleged to contemplate a number of components equivalent to velocity, app utilization, quantity of latest customers and extra.

six further standards

Here is what else Apptopia thinks it at the moment takes:

  • App utilization (session frequency and complete time spent within the app)
  • Velocity of obtain/interplay (assuming a 4-7 day shifting common is used)

Secondary parts are known as:

  • app retailer ranking
  • Consumer Critiques Amount
  • key phrase relevance
  • if uninstall

The corporate strikes additional within the star rankings:

To grasp the influence of scores on retailer rank, we pulled a 60-day pattern measurement of the highest 200 ranked apps in the USA for the iOS App Retailer and Google Play Retailer, together with their respective star scores.

In our 200 app pattern on iOS, we discovered a mean of 192.5 apps rated 4 stars and above. That is the overwhelming majority (96%) and so we are able to conclude that it is very important have a extremely rated app to be persistently ranked as a high 200 app general. Doing the identical factor for Google Play, the common was 138.2 and so scores appear to have much less influence on rank, however nonetheless, most (69%) of the highest 200 are rated at 4 stars and above. has been achieved.

However there could also be a hidden chew within the sudden reputation.

When an app experiences a rise in downloads, and shoots to the highest, we often see a rise in detrimental evaluations as a result of extra customers = extra bugs discovered for apps that have not been closely examined.

The entire piece is an attention-grabbing learn.

Photograph: Rob Hampson / Unsplash

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